So, you want to be an iPhone developer? 5 books to get you started…
September 27th, 2008 by Ted | Filed under news.
Since programming for the iPhone involves a familiarity with Apple’s Cocoa framework, which has been the foundation of Mac OS X programming since day one, you’ll need to cozy up to Cocoa if you fancy yourself an iPhone developer. Here are 5 books to help you get started:
1. The Holy Grail of iPhone books had to be published by ubiquitous tech publisher O’Reilly Media (who published both of my books). Check it out: iPhone SDK Development, First Edition. Due in December, this book promises to be what other O’Reilly books already area: a fantastic starting point.
2. Blogger Andrew Grant recommends Cocoa Programming for OS X. In its third edition, this book covers Apple’s XCode development environment and the Objective C programming language in detail.
3. If you’re looking for a friendly, hands-on introduction to Cocoa programming, or feel you might want to develop for both iPhone and Mac OS X, check out O’Reilly’s Learning Cocoa with Objective C.
4. Not exactly a programming book, but useful for understanding usability guidelines and the hidden features of the iPhone, David Pogue’s iPhone: The Missing Manual is a handy guide.
5. Developing for jailbroken iPhones is another thing entirely, and who better to ask for assistance than the guy who ported the NES emulator the iPhone, Jonathan Zdiarski. His book, iPhone Open Application Development, has you covered.
-Tags: books, programming, software

